Search found 31 matches

by Dark Alchemist
Fri Apr 04, 2008 11:31 pm
Forum: [3.0.x] MOD Requests
Topic: [REQUEST] User posting star mod
Replies: 2
Views: 134

Re: [REQUEST] User posting star mod

Yep, I was reading up on the new (I am new to 3.x) ranking system and it started going off on a tangent and in a direction I didn't need for this purpose.

Thank you for your assistance. :)

edit: How do I have ranks without a title? All else is good but the title per rank I would like it to go.
by Dark Alchemist
Fri Apr 04, 2008 3:52 pm
Forum: [3.0.x] MOD Requests
Topic: [REQUEST] User posting star mod
Replies: 2
Views: 134

[REQUEST] User posting star mod

I searched on here for 17 pages and could not find this mod so I will put out a request here. What I am looking for is a mod that will give a user some img after so many posts and as the post count grows the img changes. Sort of like a star mod type system but based upon post count. Anything out the...
by Dark Alchemist
Fri Apr 16, 2004 2:25 am
Forum: 2.0.x Support Forum
Topic: Upgrading MySQL from 3.2x to 4.x
Replies: 5
Views: 202

Ahh, no problem I was getting a little concerned there after asking once a day (didn't want to press).

Now, its that easy? Sheesh. heheh.

Thank you. :)
by Dark Alchemist
Thu Apr 15, 2004 11:35 pm
Forum: 2.0.x Support Forum
Topic: Upgrading MySQL from 3.2x to 4.x
Replies: 5
Views: 202

Man I love this support in here.
by Dark Alchemist
Thu Apr 15, 2004 3:54 pm
Forum: [2.0.x] MOD Database Releases
Topic: [20/01/07] Admin Userlist
Replies: 2286
Views: 496195

BBTech template v1.0

I don't remember if I had to do anything special or not (if I did it would have just been adding BBTech to all the subsilver lines) and it works for me. :)
by Dark Alchemist
Thu Apr 15, 2004 1:51 pm
Forum: [2.0.x] MODs in Development
Topic: [BETA] Advanced Dungeons & Rabbits 0.2.1
Replies: 714
Views: 85288

Disagree runok. #1)It takes a few mins to add the graphics for many items. #2)Watch how it goes and adjust from there #3)The author can't afford to be sued by including graphics from other games so that the lazy or the timid can easily pop it in. #4)Because of #3 that would mean they would have to b...
by Dark Alchemist
Thu Apr 15, 2004 1:45 pm
Forum: 2.0.x Support Forum
Topic: Upgrading MySQL from 3.2x to 4.x
Replies: 5
Views: 202

Still looking for an answer.
by Dark Alchemist
Wed Apr 14, 2004 8:33 pm
Forum: [2.0.x] MODs in Development
Topic: [BETA] Advanced Dungeons & Rabbits 0.2.1
Replies: 714
Views: 85288

increase ATT per level would not help by much as it stands right now because of the above formula and the dice roll formula. adding only 1 per level of anything is not good so I figure take the least resistive path and add +A to weapons but make the rolls of the dice equate with the +A of the weapon...
by Dark Alchemist
Wed Apr 14, 2004 3:45 pm
Forum: [2.0.x] MODs in Development
Topic: [BETA] Advanced Dungeons & Rabbits 0.2.1
Replies: 714
Views: 85288

Thanks Dr. We tested this lots last night from dinner time to 2am and the only thing we could conclude is we need a +Attack modifier on weapons because I can image a character at lvl 30 or 40 against a level 1 monster even if the modifier were 10 (10/100 = .1). lvl 41 char VS lvl 1 monster mutated t...
by Dark Alchemist
Wed Apr 14, 2004 2:01 pm
Forum: [2.0.x] MODs in Development
Topic: [BETA] Advanced Dungeons & Rabbits 0.2.1
Replies: 714
Views: 85288

Close if I am reading it right but see your attack ability for ADR is based on $att = ( $char['character_might'] + $char['character_constitution'] ) * 2 ; with no modifiers. So, your ability would go up by 10 (at lvl 11) but a lvl 1 monsters defense would go up by DEFENSE * (your lvl - lvl of monste...
by Dark Alchemist
Wed Apr 14, 2004 1:50 pm
Forum: 2.0.x Support Forum
Topic: Upgrading MySQL from 3.2x to 4.x
Replies: 5
Views: 202

Anyone?
by Dark Alchemist
Wed Apr 14, 2004 7:08 am
Forum: [2.0.x] MODs in Development
Topic: [BETA] Advanced Dungeons & Rabbits 0.2.1
Replies: 714
Views: 85288

Dr. My friend and I tested this for about 7 hours and we came to the conclusion it must have a +A (+attack) for a datafield for the weapons. Just having a magically enchanted weapon is not enough when you get into your teens and with the formula you use for adjusting the monsters skills they simply ...
by Dark Alchemist
Tue Apr 13, 2004 3:05 pm
Forum: 2.0.x Support Forum
Topic: Upgrading MySQL from 3.2x to 4.x
Replies: 5
Views: 202

Upgrading MySQL from 3.2x to 4.x

What and where do I need to make the changes in my already existing forums? It asked me the question about which MySQL I had when I installed this long time ago but no where do I see an option to change it when upgrading the DB.

Anyone know?
by Dark Alchemist
Tue Apr 13, 2004 2:11 pm
Forum: [2.0.x] MODs in Development
Topic: [BETA] Advanced Dungeons & Rabbits 0.2.1
Replies: 714
Views: 85288

If you can't be bothered in making them then your just lazy and shouldn't even run this fantastic mod, in my opinion. I made a few monsters and tweaked a bunch of stuff on them and I added axes, swords, daggers/knives, and a ring. Took very little time I must say so yep your just being lazy but I am...
by Dark Alchemist
Tue Apr 13, 2004 4:44 am
Forum: 2.0.x Support Forum
Topic: Avatars disappearing from gallery
Replies: 13
Views: 474

Alrighty because I did chown apache.apache but I never knew if that was correct or not until you said.

My forum is gone now anyways as of tonight so no biggy but I do thank you. :)

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