Search found 65 matches

by alicia86
Tue Dec 09, 2014 8:11 pm
Forum: Extension Requests
Topic: Rpg with dice
Replies: 11
Views: 2421

Re: Rpg with dice

Getting an updated version of the old DiceMod would be great!
I haven't yet tested to see if the old dice mod can be used with 3.1, but I'm betting it's not going to.
by alicia86
Wed Jan 23, 2013 9:37 pm
Forum: [3.0.x] Abandoned MODs
Topic: [ABD] Dicemod
Replies: 598
Views: 62190

Re: [BETA] Dicemod

Would probably be less confusing if one was in 10s rather than single digits like its suppose to.
Your example should have shown a 30 and a 5.
by alicia86
Wed Sep 19, 2012 2:40 am
Forum: [3.0.x] Abandoned MODs
Topic: [ABD] Dicemod
Replies: 598
Views: 62190

Re: [BETA] Dicemod

Now that I'm actually on my comp I went ahead and took a screenie of what should be seen. Hopefully it helps.
http://awesomescreenshot.com/094ghzh6f
by alicia86
Wed Sep 19, 2012 1:27 am
Forum: [3.0.x] Abandoned MODs
Topic: [ABD] Dicemod
Replies: 598
Views: 62190

Re: [BETA] Dicemod

Crafting permissions iirc is tied into moderator permissions.
by alicia86
Wed Jun 06, 2012 11:57 pm
Forum: [3.0.x] Abandoned MODs
Topic: [ABD] Dicemod
Replies: 598
Views: 62190

Re: [BETA] Dicemod

I don't know if it would be possible, but it would be interesting if you had the option of having buttons custom rollover for each dice type, with the option to choose the amount of dices as well. Please elaborate, I can't picture what you are trying to convey here. I think what he's envisioning is...
by alicia86
Wed Jun 06, 2012 11:51 pm
Forum: [3.0.x] Abandoned MODs
Topic: [ABD] Dicemod
Replies: 598
Views: 62190

Re: [BETA] Dicemod

Working perfectly so far. Thanks
by alicia86
Wed Jun 06, 2012 7:56 pm
Forum: [3.0.x] Abandoned MODs
Topic: [ABD] Dicemod
Replies: 598
Views: 62190

Re: [BETA] Dicemod

I had to revert back to .8.4 as the dice weren't parsing at all.
I even went through the install.xml and made sure I had all the code inputted correctly.
by alicia86
Tue Jun 05, 2012 8:41 pm
Forum: [3.0.x] Abandoned MODs
Topic: [ABD] Dicemod
Replies: 598
Views: 62190

Re: [BETA] Dicemod

Sorry to double post but I'm encountering the following from an update from .8.4a to current. When I click to submit a post with dice I've been getting a 500 server error, which in turn causes prevents the forum from directing you to the "Successful Post" page and the subsequent redirects. This does...
by alicia86
Tue Jun 05, 2012 8:16 pm
Forum: [3.0.x] Abandoned MODs
Topic: [ABD] Dicemod
Replies: 598
Views: 62190

Re: [BETA] Dicemod

I updated to .88 and even though the update instructions said to delete the old image location the Admin page is throwing this error: [phpBB Debug] PHP Warning: in file [ROOT]/includes/acp/acp_dicemod.php on line 206: scandir(./../images/mods/dicemod/) [function.scandir]: failed to open dir: No such...
by alicia86
Fri May 11, 2012 3:34 pm
Forum: [3.0.x] MOD Requests
Topic: User Blog Mod bbcode parser
Replies: 0
Views: 145

User Blog Mod bbcode parser

I'm looking for a parser similar to what's in the STK. This can be an addition to it or a stand alone, but I'd like it to act the same way in regards to EXreaction's User Blog . I need this as recently I had to change databases and the custom bccode wasn't parsed. To get it to work the user has to m...
by alicia86
Tue May 08, 2012 5:40 pm
Forum: [3.0.x] Abandoned MODs
Topic: [ABD] Dicemod
Replies: 598
Views: 62190

Re: [BETA] Dicemod

god bloody *beep* damn. that's what you get when you get too hacky with this crap. I'll try and look up and copy how the original phpbb submits the message to the database. If anyone needs this to work asap, just add $dmessage = str_replace("'", "\\'", $dmessage); before $message_parser->message = ...
by alicia86
Mon May 07, 2012 8:39 pm
Forum: [3.0.x] Abandoned MODs
Topic: [ABD] Dicemod
Replies: 598
Views: 62190

Re: [BETA] Dicemod

Alright... When there's an apostrophe in the post dice bbcode aren't rolled, also it doesn't seem to matter if dice are enabled or not as if there's an apostrophe in the post the SQL error above is appearing. Here's a couple test posts from my forum: http://galacticcampaigns.com/forum/viewtopic.php?...
by alicia86
Mon May 07, 2012 8:00 pm
Forum: [3.0.x] Abandoned MODs
Topic: [ABD] Dicemod
Replies: 598
Views: 62190

Re: [BETA] Dicemod

Update is out, see op. I replaced the link to 0.8.4 with a link to 0.8.4b. It's really just a small adjustment. If you don't want to download the pack for it, just go to posting.php, around line 1200 find $db->sql_freeresult($result); } $message_parser->message = $dmessage; $sql = 'UPDATE ' . POSTS...
by alicia86
Mon Apr 30, 2012 10:45 pm
Forum: [3.0.x] Abandoned MODs
Topic: [ABD] Dicemod
Replies: 598
Views: 62190

Re: [BETA] Dicemod

Has anyone resolved the issue with post text not being submitted unless the forum permission is set to allow dice rolls?
by alicia86
Thu Feb 23, 2012 8:00 pm
Forum: [3.0.x] Abandoned MODs
Topic: [ABD] Dicemod
Replies: 598
Views: 62190

Re: [BETA] Dicemod

I have the following Mods installed on my test forum which has 0.8.4 installed with no problems I can see atm.

https://docs.google.com/spreadsheet/pub ... utput=html

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