Search found 42 matches

by Cyberpunk
Fri Nov 10, 2006 9:13 am
Forum: [2.0.x] MODs in Development
Topic: [Alpha] Character Posting and Profiles
Replies: 60
Views: 10764

any progress on this mod? will it's development be continued?
by Cyberpunk
Wed Nov 01, 2006 8:15 am
Forum: [2.0.x] MOD Database Releases
Topic: [2.0.19] Advanced Group Color Management
Replies: 490
Views: 102490

on localhost
nevermind, problem solved..it wasn't the extreme mod which is good)
by Cyberpunk
Wed Nov 01, 2006 8:03 am
Forum: [2.0.x] MOD Database Releases
Topic: [2.0.19] Advanced Group Color Management
Replies: 490
Views: 102490

does the 1.2.5 update make the mod assign the color to a user when he is added to the group? Now if you add a user to a group he still has to go to his profile and just submit it before the color is assigned, what is pretty annoying for now, you can just edit their profile via acp manage users and ...
by Cyberpunk
Tue Oct 31, 2006 7:30 pm
Forum: [2.0.x] MOD Database Releases
Topic: [2.0.19] Advanced Group Color Management
Replies: 490
Views: 102490

Re: users must update profile for the mod to pick up there

luvz2drv wrote: user group to apply a color... read page 2 of this thread for more info

Did so..
..No info that would be useful to me..
by Cyberpunk
Tue Oct 31, 2006 9:53 am
Forum: [2.0.x] MOD Database Releases
Topic: [2.0.19] Advanced Group Color Management
Replies: 490
Views: 102490

Hello, i've installed the latest version of AGM(that would be 1.2.5) on a board with extreme styles mod presented. It doesn't work properly. I'm not getting any errors at all, but css effects don't apply to usernames neither to group names displayed in legend. No colors, no text-effects on any page....
by Cyberpunk
Sun Oct 29, 2006 10:17 pm
Forum: [2.0.x] MODs in Development
Topic: [Alpha] Character Posting and Profiles
Replies: 60
Views: 10764

pokerpeer, i'm aware of 3 rpg mods for phpbb. Moogie's is way too old and i don't know about rpg+ but adr has it's own mod allowing multiple characters to be played...But this mod is best suitable for play by post boards...like the one i run :lol: ...Whatever, i'm just saying...
by Cyberpunk
Sun Oct 29, 2006 2:36 pm
Forum: [2.0.x] MODs in Development
Topic: [Alpha] Character Posting and Profiles
Replies: 60
Views: 10764

imho, the cash mod integration should be more like an add-on..
by Cyberpunk
Sat Oct 28, 2006 12:50 pm
Forum: [2.0.x] MODs in Development
Topic: [BETA] Dice BBCode Version 0.2.4
Replies: 174
Views: 48845

Re: re roll

Damphire wrote: has somebody fixed the re-rolling issue?

what issue?
by Cyberpunk
Wed Oct 18, 2006 8:50 pm
Forum: [2.0.x] MODs in Development
Topic: [Alpha] Character Posting and Profiles
Replies: 60
Views: 10764

Great mod..looking forward for an update acript and beta version
by Cyberpunk
Wed May 04, 2005 1:58 am
Forum: [2.0.x] MODs in Development
Topic: [BETA] RP Stats MOD
Replies: 32
Views: 8442

nice...i defenetly would use it...if i didn't have my own dnd-rp stats mod already
by Cyberpunk
Wed Apr 27, 2005 4:15 am
Forum: [2.0.x] MODs in Development
Topic: [DISC] Improved pseudo sub-forums MOD 1.0.6
Replies: 505
Views: 85513

it works fine for me... Thanks :wink: It doesn't show topic titles. Did you customize it on purpose or this is how it installed? I'm looking @ http://www.phoenixrpg.com/ actually, i don't know...I'm using this mod from the first version and then didn't do regular upgrades, just some parts i nedeed,...
by Cyberpunk
Tue Apr 26, 2005 6:56 am
Forum: [2.0.x] MODs in Development
Topic: [DISC] Improved pseudo sub-forums MOD 1.0.6
Replies: 505
Views: 85513

it works fine for me...
Thanks :wink:
by Cyberpunk
Tue Apr 19, 2005 6:19 am
Forum: [2.0.x] MODs in Development
Topic: [BETA]Flavor text mod[updated to version 1.0.1]
Replies: 26
Views: 4081

Thallium wrote: Hey its cool if you don't have the time to develop this mod anymore, but would be really cool if you could still support a screenshot or two. :lol:

---Thallium

okay..i'll post some later
by Cyberpunk
Mon Apr 18, 2005 8:56 pm
Forum: [2.0.x] MODs in Development
Topic: [DISC] Improved pseudo sub-forums MOD 1.0.6
Replies: 505
Views: 85513

I agree with dextro , you could make it like an add-on and don't include that additional code in the main mod... And again...this is a good mod anyway :wink: Edited: And...There is a little mistake in the above code $forum_data[$j]['post_username'] = $value['post_username']; It should be $forum_data...
by Cyberpunk
Mon Apr 18, 2005 10:54 am
Forum: [2.0.x] MODs in Development
Topic: [BETA]Flavor text mod[updated to version 1.0.1]
Replies: 26
Views: 4081

DKing wrote: Also, are there any updates to work with 2.0.14?

No...And for now i'm not planning to further develop this mod(have no time actually) and i haven't tested it on 2.0.14...
So...Don't expect anything from me for now...I actually don't know when i'm gonna be back to that mod(if i will anyway)

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