Search found 40 matches

by Unimatrix_0
Tue Feb 19, 2013 7:38 pm
Forum: [3.0.x] Styles Support & Discussion
Topic: modification of "Artodia: Black" [SOLVED]
Replies: 2
Views: 211

Re: modification of "Artodia: Black" [SOLVED]

marked as SOLVED

thx @ pit-PL ... sometimes I miss the simple things :oops:
by Unimatrix_0
Tue Feb 19, 2013 11:58 am
Forum: [3.0.x] Styles Support & Discussion
Topic: modification of "Artodia: Black" [SOLVED]
Replies: 2
Views: 211

modification of "Artodia: Black" [SOLVED]

Hi, I modified the "Artodia: Black"-Style just a lil' bit to get a seperate row for additional stuff like: overall_header.html     <div class="page-content"> replaced with     <div class="page-content">     <div class="box_right">RIGHT</div> <!-- rightbox -->     <div class="box_left"> overall_foote...
by Unimatrix_0
Wed Mar 02, 2011 12:31 pm
Forum: [3.0.x] AutoMOD
Topic: non-english-subsilver edits
Replies: 3
Views: 330

Re: non-english-subsilver edits

Hi, hardcoded langugae on template-files is just wrong, that's correct so far phpBB does not use different template files for each language. But I want to use http://i56.tinypic.com/jr73n7.gif for english boards (that works correct so far) and also to use http://i51.tinypic.com/33usxvk.gif for germa...
by Unimatrix_0
Wed Mar 02, 2011 12:04 pm
Forum: [3.0.x] AutoMOD
Topic: non-english-subsilver edits
Replies: 3
Views: 330

Re: non-english-subsilver edits

after some chatting this seems to be a bug and cann't be handled correct by autoMOD at the moment:

http://www.phpbb.com/bugs/modteamtools/62683
by Unimatrix_0
Wed Mar 02, 2011 8:11 am
Forum: [3.0.x] AutoMOD
Topic: non-english-subsilver edits
Replies: 3
Views: 330

non-english-subsilver edits

Hi, how do i have to make modX-file that automod can & will do non-english-subsilver edits in the normal install.xml i have: <link-group>  <link type="language" href="contrib/de.xml" lang="en">Manual for German Language-set</link>  <link type="template" href="contrib/subsilver2.xml" lang="en">Manual...
by Unimatrix_0
Wed Mar 02, 2011 8:05 am
Forum: [3.0.x] MOD Writers Discussion
Topic: get all translations of one lang-var
Replies: 2
Views: 153

Re: get all translations of one lang-var

afte a hint from evil<3 i use: $example = array(); $dp = @opendir("{$phpbb_root_path}language");     if ($dp)     {         while (($file = readdir($dp)) !== false)        {            if ($file[0] == '.' || !is_dir($phpbb_root_path . 'language/' . $file))             {                 continue;    ...
by Unimatrix_0
Mon Feb 28, 2011 8:17 am
Forum: [3.0.x] MOD Writers Discussion
Topic: get all translations of one lang-var
Replies: 2
Views: 153

get all translations of one lang-var

Hi,

i know that i can get one translation in the users-language with

Code: Select all

$user->lang['EXAMPLE'] 
, but i want to get all translations for "EXAMPLE" so f.e.: Example, Beispiel and Exemple should be given.

Is their an easy way to achieve this?

best regards Un1
by Unimatrix_0
Tue Feb 01, 2011 6:50 pm
Forum: [3.0.x] MODs in Development
Topic: [DEV] OGame-Mod
Replies: 1
Views: 685

[DEV] OGame-Mod

MOD-Titel: OGame-Mod MOD-Version: 0.2.3 MOD-Description: connect Userprofile with GameForge-Portal connect Userprofile with CR-Hosting-Portal prettify CR-Hosting-Links prettify Espionagereports (working for ogame <dot> ar|br|cz|de|dk|es|fi|fr|hr|hr|hu|it|lt|lv|mx|nl|no|org|pt|ro|sk|se) MOD-Screensh...
by Unimatrix_0
Sat Jan 29, 2011 5:46 pm
Forum: [3.0.x] MOD Writers Discussion
Topic: Update to the MODDB policy for phpBB3.
Replies: 64
Views: 93936

Additinal requirement for new mods?!

Hi, I thought about build up a new skin for phpBB3 first for my own use but I had also in mind to publish it later on, but within this thoughts I realised that it would cause minimum double work to make the skin working for me and then remove all skin-parts that are caused by mods to reduce it to th...
by Unimatrix_0
Sat May 08, 2010 9:06 am
Forum: [3.0.x] MODs in Development
Topic: [RC][1.1.0-r2] FIND
Replies: 595
Views: 66225

Re: [DEV] RSS Input

Does this mod support secured feeds that needs a username and a password to be read?
by Unimatrix_0
Fri May 07, 2010 6:08 pm
Forum: [3.0.x] MODs in Development
Topic: [MODDB] Topic Age Warning
Replies: 52
Views: 5622

Re: [BETA] Topic Age Warning

Hi, this mod sounds great :) but I've got a question and if the answer is no - then I have a featurerequest: Is this a global setting or can i change it for each forum ... the reason for this question is that i run a forum for a onlinegame with a trading section and for this parts i'd like to have t...
by Unimatrix_0
Sat May 01, 2010 7:03 am
Forum: [3.0.x] Abandoned MODs
Topic: [ABD] Frontpage and folders
Replies: 138
Views: 15299

Re: [BETA] Frontpage and folders

Sorry if I ask questions that have been asked befor, but I have a few: Is it posible to allow/disallow/select forums for "The 5 latest posts"? Is it posible to allow/disallow/select forums for "The 5 latest topics"? Might it possible to have the menu allways on the right site, even while browsing th...
by Unimatrix_0
Sat Mar 06, 2010 10:46 am
Forum: phpBB Discussion
Topic: Discuss phpBB 3.0.7-PL1 released
Replies: 136
Views: 20068

Re: Discuss phpBB 3.0.7-PL1 released

Bramster. wrote:What does PL stand for ?

PL means Patch-Version, with is only used if a realy small bugfix is made shortly after the last release

it's a normal term like RC, BETA, DEV, ...
by Unimatrix_0
Thu Jan 21, 2010 3:44 pm
Forum: [3.0.x] MODs in Development
Topic: [DEV] NoAvatar?TakeThis!
Replies: 6
Views: 622

Re: [DEV] NoAvatar?TakeThis!

eunaumtenhoid wrote:idea
insert to user can choose "no avatar" that want use on register in board
sorry for bad english^^
Nice Idea ... I will see if I get it manged with a new permission - so the admin can deside how can have "no avatar" and who will get a random one, if no own avatar is choosen ...
by Unimatrix_0
Thu Jan 14, 2010 3:56 pm
Forum: [3.0.x] MODs in Development
Topic: [DEV] NoAvatar?TakeThis!
Replies: 6
Views: 622

Re: [DEV] NoAvatar?TakeThis!

Hi Vallkas, I'm not sure what you exactly mean ... so if you mean that a User schould be firmly attached with a random selected Avatar then the script does this already. It stores the radom Avatar in the Usertable. If you mean that a user have to select a (gallerie)avatar on registration ... this mi...

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