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by seteo-bloke
Sun Oct 03, 2004 8:02 pm
Forum: [2.0.x] MODs in Development
Topic: [DEV] Advanced SubForums
Replies: 11
Views: 2289

Sounds good dude. Imma watch this me thinks. :)
by seteo-bloke
Sun Sep 19, 2004 1:56 pm
Forum: [2.0.x] MODs in Development
Topic: [BETA] Advanced Dungeons & Rabbits RPG (v0.3.3)
Replies: 54
Views: 10854

Updated to v0.3.3.

- Numerous bug fixes
by seteo-bloke
Fri Sep 17, 2004 9:32 pm
Forum: [2.0.x] MODs in Development
Topic: [BETA] AdvancedSitename 0.9.1
Replies: 24
Views: 7656

Good idea. I'm going to install it shortly.

Also, remember not everyone posts when they use a mod so it's more than likely to be more popular than you realise. ;)
by seteo-bloke
Wed Sep 15, 2004 8:14 am
Forum: [2.0.x] MODs in Development
Topic: [BETA] Advanced Dungeons & Rabbits RPG (v0.3.3)
Replies: 54
Views: 10854

Shof515 wrote: whats new


Look at the first post.
by seteo-bloke
Tue Sep 14, 2004 9:21 pm
Forum: [2.0.x] MODs in Development
Topic: [BETA] Advanced Dungeons & Rabbits RPG (v0.3.3)
Replies: 54
Views: 10854

v0.3.1 finally released. ;)
by seteo-bloke
Sat Sep 11, 2004 9:27 pm
Forum: [2.0.x] MODs in Development
Topic: [BETA] Advanced Dungeons & Rabbits RPG (v0.3.3)
Replies: 54
Views: 10854

Re: Hum... I have a question...

RyutehIP - Yeah those are some really good idea's and I know some of them are being worked on by different ppl on the ADR support forum. Hi, I have installed your MOD and I would like to show some items in the viewtopic page... How could I do it?? If with ADR RPG I can´t do it then Could I do the sa...
by seteo-bloke
Thu Sep 09, 2004 8:19 am
Forum: [2.0.x] MODs in Development
Topic: [BETA] Advanced Dungeons & Rabbits RPG (v0.3.3)
Replies: 54
Views: 10854

RyutehIP - v0.30 will be out in about 7 days so I would suggest waiting for that release. ;)

As for features: there is a thread at the main support forum which shows v0.30 progress and all original features can be seen in the first post of this thread.
by seteo-bloke
Wed Sep 01, 2004 8:33 am
Forum: [2.0.x] MOD Writers Discussion
Topic: Code for determining rank...
Replies: 2
Views: 485

I just changed it when I posted it here and forgot to add the " again at the end.

I'll have to take another look over that code anyways me thinks.
by seteo-bloke
Mon Aug 30, 2004 8:28 pm
Forum: [2.0.x] MOD Writers Discussion
Topic: Code for determining rank...
Replies: 2
Views: 485

Code for determining rank...

Hi there. :) I'm currently working on a mod that works in a similar way to how phpbb checks a users post count and shows the relevant rank title accordingly. The code I'm using is this: // START check if ( $board_config['karma_enable'] ) { $sql = "SELECT * FROM phpbb_alignment_table ; if ( !($r...
by seteo-bloke
Sun Aug 29, 2004 6:53 pm
Forum: [2.0.x] MODs in Development
Topic: [BETA] Advanced Dungeons & Rabbits RPG (v0.3.3)
Replies: 54
Views: 10854

N|cK-N4mE wrote: Have some questions here.

1. How a player can buy items. what he needs to have.
2. how to use cash mod to make the characters buy thing from their cash account.


Make sure you have created a currency field called 'user_points' and you'll be able to use it fine.
by seteo-bloke
Thu Aug 19, 2004 11:07 am
Forum: [2.0.x] MODs in Development
Topic: [BETA] Advanced Dungeons & Rabbits RPG (v0.3.3)
Replies: 54
Views: 10854

Magnotta wrote: in which table in the databse are the items that a character has kept? I've looked through all over the place and cant seem to find it.


They're in 'adr_shops_items'. Each copy of the item is associated to by the 'item_owner_id'.
by seteo-bloke
Thu Aug 19, 2004 12:00 am
Forum: [2.0.x] MODs in Development
Topic: [BETA] Advanced Dungeons & Rabbits RPG (v0.3.3)
Replies: 54
Views: 10854

ok thanks soteo! Ok you know how the store mod and a little bid the shop mod lets you put lots of shops, and create items without putting them in shops, as well as having inventories in each shop and having restock times and stuff? well can you incorporate some of those awesome features into ADR? i...
by seteo-bloke
Mon Aug 16, 2004 11:23 pm
Forum: [2.0.x] MODs in Development
Topic: [BETA] Advanced Dungeons & Rabbits RPG (v0.3.3)
Replies: 54
Views: 10854

dinoman1989 wrote: hi soteo-bloke! can i ask u about a suggestion? i suggested it like a billion times to Dr. DLP but i guess he forgot about it :'(


Yeah, feel free.
by seteo-bloke
Mon Aug 16, 2004 12:49 pm
Forum: [2.0.x] MODs in Development
Topic: [BETA] Advanced Dungeons & Rabbits RPG (v0.3.3)
Replies: 54
Views: 10854

Magnotta wrote: Since your now doing both, any plans to have Rabbitoshi interact somehow with ADR?


Once I get a couple of ADR versions out I'll be looking into it. ;)

It'll have to involve a big change to Rabbitoshi though so to give pets individual stats.
by seteo-bloke
Mon Aug 16, 2004 7:49 am
Forum: [2.0.x] MODs in Development
Topic: [BETA] Advanced Dungeons & Rabbits RPG (v0.3.3)
Replies: 54
Views: 10854

He handed ADR and Rabbitoshi over to me.

D'oh, just noticed I don't have the link in my sig. :oops:

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