Search found 208 matches

by RiTz21
Thu Mar 01, 2012 10:07 am
Forum: [3.0.x] Abandoned MODs
Topic: [ABD] Dicemod
Replies: 598
Views: 60988

Re: [BETA] Dicemod

The workaround for this problem is: a) re-edit the post, and select the "Disable BBCODE" checkmark b) Submit c) re-edit the post, but this time you remove the "DIsable BBCODE" checkmark d) submit This seems to clear this up... Most annoying though! RiTz21 I noticed another bug in 0.8.4 that I don't ...
by RiTz21
Mon Feb 27, 2012 8:06 pm
Forum: [3.0.x] Abandoned MODs
Topic: [ABD] Dicemod
Replies: 598
Views: 60988

Re: [BETA] Dicemod

I noticed another bug in 0.8.4 that I don't think was reported... When I edit (as admin) people's post and save, the BBCODEs are not processed any more, even though the 'disable BBCODE' is NOT activated... Here is an example of a message I edited (I just added the green Topic Checkmark) http://i113....
by RiTz21
Fri Feb 24, 2012 7:51 pm
Forum: [3.0.x] Abandoned MODs
Topic: [ABD] Dicemod
Replies: 598
Views: 60988

Re: [BETA] Dicemod

I am still having some unstability... I posted a message, and got this error (although the message was posted even if this appeared...) I am not familiar enough with SQL to see any errors... :( RiTz21 General Error SQL ERROR [ mysql4 ] You have an error in your SQL syntax; check the manual that corr...
by RiTz21
Fri Feb 24, 2012 12:34 am
Forum: [3.0.x] Abandoned MODs
Topic: [ABD] Dicemod
Replies: 598
Views: 60988

Re: [BETA] Dicemod

I'm working my test accounts now (gotta love automation) That fix above should work. I haven't found an error since I implemented it. Though I will put my board live for test account tomorrow, will PM you. I implemented the Fix you posted above and so far it seems to have corrected the problem - I'...
by RiTz21
Thu Feb 23, 2012 8:59 pm
Forum: [3.0.x] Abandoned MODs
Topic: [ABD] Dicemod
Replies: 598
Views: 60988

Re: [BETA] Dicemod

For those of you wondering which line is screwing it up it's this. And looking for some feedback. root/posting.php 1199: $message_parser->message = $dmessage; 1200: $sql = 'UPDATE ' . POSTS_TABLE . ' SET post_text = "' . $message_parser->message . '", post_checksum = "' . md5($message_parser->messa...
by RiTz21
Thu Feb 23, 2012 6:14 pm
Forum: [3.0.x] Abandoned MODs
Topic: [ABD] Dicemod
Replies: 598
Views: 60988

Re: [BETA] Dicemod

d16174l4n63l wrote:I am making a small bit of progress but I need as much input as possible from the community. particularly, any mods you are running, and version you are running.
I have the latest versions - same as those you listed. I don't have any other Mods than the DICE mod.

RiTz21
by RiTz21
Wed Feb 22, 2012 8:49 pm
Forum: [3.0.x] Abandoned MODs
Topic: [ABD] Dicemod
Replies: 598
Views: 60988

Re: [BETA] Dicemod

I decided to compose a Global message to let me community know about the problem with the Dice, and I got this.. :( General Error SQL ERROR [ mysql4 ] You have an error in your SQL syntax; check the manual that corresponds to your MySQL server version for the right syntax to use near '{SMILIES_PATH}...
by RiTz21
Wed Feb 22, 2012 8:30 pm
Forum: [3.0.x] Abandoned MODs
Topic: [ABD] Dicemod
Replies: 598
Views: 60988

Re: [BETA] Dicemod

PHPBB Version: 3.0.10 dicemod Version: 0.8.4 Bug 1: When installed through the steps if you do not enable the forum to allow dice rolls it will not allow text posts. (Working on a fix) Yep I am having that bug, with the same versions. Posted text disappears on a forum where dice is not allowed... H...
by RiTz21
Sun Jan 29, 2012 11:30 pm
Forum: [3.0.x] Abandoned MODs
Topic: [ABD] Dicemod
Replies: 598
Views: 60988

Re: [BETA] Dicemod

yea, but as said, the ability to roll dice per your example would require major rewriting and restructuring in pretty much every part of mod. since i don't have any personal need for it, it just becomes work -.- so you won't see that until a time of major boredom arrives. Oh.. I though the "rewriti...
by RiTz21
Sun Jan 29, 2012 12:58 am
Forum: [3.0.x] Abandoned MODs
Topic: [ABD] Dicemod
Replies: 598
Views: 60988

Re: [BETA] Dicemod

i meant this: [dice = num(10)]1d20+10[/dice] that will be done even though I don't need it ^^ because it's easy to do. and because I don't need it, it's "just" candy for you testers, as a thank you :) Ah - the ability to roll several times the same Die would certainly be useful! I'd also love to se...
by RiTz21
Fri Jan 27, 2012 4:31 am
Forum: [3.0.x] Abandoned MODs
Topic: [ABD] Dicemod
Replies: 598
Views: 60988

Re: [BETA] Dicemod

That multiple rolls with identical settings of yours is just thankyou-candy for you testers ^^ I am not sure what you mean by 'identical settings' - the rolls often use different dice. For instance, a 3rd Rogue with a dagger (12 Strength) doing a sneak attack will do 1d4+1+2d6 damage (the 2d6 part ...
by RiTz21
Thu Jan 26, 2012 3:21 pm
Forum: [3.0.x] Abandoned MODs
Topic: [ABD] Dicemod
Replies: 598
Views: 60988

Re: [BETA] Dicemod

And another request... While you're at it, ask the creator if he'll get to adding the ability to total multiple dice. (i.e. 1d8+3+2d6 or 1d20+1d4) I have to agree that this would be QUITE useful ... like a Rogue doing Sneak Attack damage could add his sneak attack dice - or when wielding a weapon th...
by RiTz21
Wed Jan 25, 2012 3:47 am
Forum: [3.0.x] Abandoned MODs
Topic: [ABD] Dicemod
Replies: 598
Views: 60988

Re: [BETA] Dicemod

Someone on my forum is asking this: Question: Is it possible to roll the same thing multiple times? Like if a DM asks you to roll 10 perception checks, can you create a dice mode like: [dice = num(10)]1d20+10[/dice] where it would spit out 10 rolls of 1d20+10? I checked the 'changelog' and did not s...
by RiTz21
Sun Jan 22, 2012 3:03 pm
Forum: [3.0.x] Abandoned MODs
Topic: [ABD] Dicemod
Replies: 598
Views: 60988

Re: [BETA] Dicemod

MalkContent wrote:just like that. there is no db update this time. I'd announce it, if an update would affect existing dice rolls.
Do you mean I just overwrite the existing files and that's all?

RiTz21
by RiTz21
Sun Jan 22, 2012 12:21 am
Forum: [3.0.x] Abandoned MODs
Topic: [ABD] Dicemod
Replies: 598
Views: 60988

Re: [BETA] Dicemod

Hmm ok noob query: How does one update from 0.8.1 to 0.8.3 without destroying existing rolls?

RiTz21

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