Search found 264 matches

by Rizzn.
Mon Apr 16, 2007 11:25 pm
Forum: [2.0.x] MODs in Development
Topic: [RC1] The wGEric Store MOD vRC1 (15 November 2007)
Replies: 1036
Views: 125299

Re: [BETA] The wGEric Store MOD v0.2.2 (18 Jan 2007)

Hey guys I just installed this and it works perfectly, but i was wondering if there was anyway that if someone bought a board owned item they would be auto added to a usergroup and given a certain rank? If you can that would be awesome! Check over on our support site (link in my sig). There are sev...
by Rizzn.
Mon Apr 16, 2007 5:23 am
Forum: [2.0.x] MODs in Development
Topic: [RC1] The wGEric Store MOD vRC1 (15 November 2007)
Replies: 1036
Views: 125299

Re: [BETA] The wGEric Store MOD v0.2.2 (18 Jan 2007)

Yeah, for some reason the installer wonks out on some servers. We're still trying to pinpoint the exact cause, but we haven't had much luck with it.
by Rizzn.
Mon Apr 16, 2007 4:15 am
Forum: [2.0.x] MODs in Development
Topic: [RC1] The wGEric Store MOD vRC1 (15 November 2007)
Replies: 1036
Views: 125299

Re: [BETA] The wGEric Store MOD v0.2.2 (18 Jan 2007)

What was the problem or what did you do to fix it?
by Rizzn.
Mon Apr 16, 2007 2:52 am
Forum: [2.0.x] MODs in Development
Topic: [RC1] The wGEric Store MOD vRC1 (15 November 2007)
Replies: 1036
Views: 125299

Re: [BETA] The wGEric Store MOD v0.2.2 (18 Jan 2007)

Ok, are you trying to do a new install or upgrade from an older version? If an older version, which one? New install. I used Zarath's Shop Mod before on my old database (Which was recently transfered), but I dropped all the SQL statements from his mod that could have been in the database. Did you a...
by Rizzn.
Mon Apr 16, 2007 2:12 am
Forum: [2.0.x] MODs in Development
Topic: [RC1] The wGEric Store MOD vRC1 (15 November 2007)
Replies: 1036
Views: 125299

Re: [BETA] The wGEric Store MOD v0.2.2 (18 Jan 2007)

Ok, are you trying to do a new install or upgrade from an older version? If an older version, which one?
by Rizzn.
Mon Apr 16, 2007 1:52 am
Forum: [2.0.x] MODs in Development
Topic: [RC1] The wGEric Store MOD vRC1 (15 November 2007)
Replies: 1036
Views: 125299

Re: [BETA] The wGEric Store MOD v0.2.2 (18 Jan 2007)

OPEN admin_store.php
FIND

Code: Select all

	case 'install': $file = 'install';
REPLACE WITH

Code: Select all

	case 'install': $file = 'config';
(or just comment out that line and the 'break;' after it) Then upload it and try again.

Just remember to 'undo' this change to upgrade to future versions.
by Rizzn.
Mon Apr 16, 2007 1:39 am
Forum: [2.0.x] MODs in Development
Topic: [RC1] The wGEric Store MOD vRC1 (15 November 2007)
Replies: 1036
Views: 125299

Re: [BETA] The wGEric Store MOD v0.2.2 (18 Jan 2007)

Yes, I just bumped the 's' while typing that out...
by Rizzn.
Mon Apr 16, 2007 1:20 am
Forum: [2.0.x] MODs in Development
Topic: [RC1] The wGEric Store MOD vRC1 (15 November 2007)
Replies: 1036
Views: 125299

Re: [BETA] The wGEric Store MOD v0.2.2 (18 Jan 2007)

Then do

Code: Select all

UPDATE `phpbb_store_config` SET config_value = '0.2.2' WHERE config_name = 'store_version';
and

Code: Select all

UPDATE `phpbb_sconfig` SET config_value = 'yes' WHERE config_name = 'store_installed';
by Rizzn.
Mon Apr 16, 2007 12:50 am
Forum: [2.0.x] MODs in Development
Topic: [RC1] The wGEric Store MOD vRC1 (15 November 2007)
Replies: 1036
Views: 125299

Re: [BETA] The wGEric Store MOD v0.2.2 (18 Jan 2007)

@mackindlays The problem is that you don't have a district cash and an overall cash amount set in the ACP. Even if the amount is set to "0", a cash type currently needs to be selected in both areas to prevent that problem. To prevent that from occurring in the future... OPEN store.php FIND store_upd...
by Rizzn.
Sat Apr 14, 2007 7:48 pm
Forum: [2.0.x] MODs in Development
Topic: [RC1] The wGEric Store MOD vRC1 (15 November 2007)
Replies: 1036
Views: 125299

Re: [BETA] The wGEric Store MOD v0.2.2 (18 Jan 2007)

Thanks for finding that error. I'm not sure how we missed it. Anyway, I've been out of town the past few days and haven't had a chance to look it over yet. It appears to not be pulling the initial information correctly or something... I'll try to get a fix posted as soon as I get some time to look i...
by Rizzn.
Tue Mar 27, 2007 8:39 am
Forum: [2.0.x] MODs in Development
Topic: [RC1] The wGEric Store MOD vRC1 (15 November 2007)
Replies: 1036
Views: 125299

Re: [BETA] The wGEric Store MOD v0.2.2 (18 Jan 2007)

cwallace wrote: I am trying to find a MOD that will allow me to actually offer MP3s for download in conjunction with the CASH MOD. Can this MOD be made to offer digital files in exchange for currency?

Chris
Yes, the Store MOD has a download capability.
by Rizzn.
Sat Feb 24, 2007 8:56 am
Forum: [2.0.x] MODs in Development
Topic: [BETA] CG Store Ownership MOD
Replies: 1
Views: 380

Interesting, though I don't see why the user can't just make their own store, or the admin can't just edit the user's store inventory. On another note, although it's in the ACP, there's no code to sanitize the input field, meaning anyone that gains access to the ACP can insert malicious code into th...
by Rizzn.
Thu Feb 22, 2007 6:56 am
Forum: [2.0.x] MODs in Development
Topic: [DEV] whois Check on Registration
Replies: 5
Views: 346

Re: [DEV] whois Check on Registration

This sounds like a good idea. If the registration time lag isn't significant, then I don't see a problem with it. My only real concern is that some whois queries do not report domain creation date. You'd need some alternative handler for these domains In typing this, I suppose it would be easy to ma...
by Rizzn.
Sun Feb 18, 2007 8:18 am
Forum: [2.0.x] MODs in Development
Topic: [RC1] The wGEric Store MOD vRC1 (15 November 2007)
Replies: 1036
Views: 125299

Your toolkit would have to have a PHP script associated with it. When you "Use" the toolkit, its script would check for the other items. I am not sure how you would create the resultant assembly though.... unless it were possible to change the item number of one of the components. Rather than chang...
by Rizzn.
Sat Feb 17, 2007 9:58 am
Forum: [2.0.x] MODs in Development
Topic: [RC1] The wGEric Store MOD vRC1 (15 November 2007)
Replies: 1036
Views: 125299

Is it possible for items to cost different currencies (ie. Watch Cost: 100 Silver, 50 Gold and 25 Crystal) instead of just one currency (ie. Watch Cost: 100 Silver)? At this time, no. The only way to do something like that at this point in time is to sell individual 'components' for a Watch (gears,...

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