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by Prizem
Mon Sep 11, 2006 10:47 pm
Forum: [2.0.x] MODs in Development
Topic: [RC1] The wGEric Store MOD vRC1 (15 November 2007)
Replies: 1036
Views: 123449

>>Willow322
It's been added into the next release, 0.2.1, not the current one.

>>drb
mm, yeah, don't mind the notations about files in the update file, it's kind of off, just be sure to update every single file and you should be good
by Prizem
Sun Sep 10, 2006 5:23 am
Forum: [2.0.x] MODs in Development
Topic: [RC1] The wGEric Store MOD vRC1 (15 November 2007)
Replies: 1036
Views: 123449

aha, that's even odder being that store.php doesnt deal with the admin panel at all
by Prizem
Sat Sep 09, 2006 11:51 am
Forum: [2.0.x] MOD Writers Discussion
Topic: Securing an Applet
Replies: 3
Views: 1218

You really need to use something more than just the session id. It's possible for the session id to be obtained by other people. phpBB also validates based on IP address, something which you should also do. http://www.phpbb.com/kb/article.php?article_id=54 You could also try validating with the user...
by Prizem
Sat Sep 09, 2006 11:32 am
Forum: [2.0.x] MODs in Development
Topic: [RC1] The wGEric Store MOD vRC1 (15 November 2007)
Replies: 1036
Views: 123449

RMcGirr83, he mentioned not being able to see dropdown menus in Group and User admin pages either, which we don't touch.

It could be with not having set it to Private, like Brf mentioned. But if the Moderator options don't show, then it's probably not that.
by Prizem
Sat Sep 09, 2006 10:14 am
Forum: [2.0.x] MODs in Development
Topic: [RC1] The wGEric Store MOD vRC1 (15 November 2007)
Replies: 1036
Views: 123449

Being that we don't even touch anything in the usr and group permission sections, it's unrelated to the mod. I know that when I had an older computer with an old Celeron processor and somewhere around 300 MB of ram, permissions would die (i.e., not show up ever) whenever I tried viewing them. It mig...
by Prizem
Fri Sep 08, 2006 10:57 pm
Forum: [2.0.x] MODs in Development
Topic: [RC1] The wGEric Store MOD vRC1 (15 November 2007)
Replies: 1036
Views: 123449

>>Brf
lol, did you move it or something from the original? in any case, signature items might be neat to add

>>alh31
added :)
by Prizem
Fri Sep 08, 2006 6:53 am
Forum: [2.0.x] MODs in Development
Topic: [RC1] The wGEric Store MOD vRC1 (15 November 2007)
Replies: 1036
Views: 123449

Those are very good ideas. I added the ability to make items expire (days, hours, minutes, seconds) after MagusOz suggested it. But the others are good to consider. Automatically changing items. Perhaps we could add a section to add item successions with time intervals for individual items. Checking...
by Prizem
Fri Sep 08, 2006 2:15 am
Forum: [2.0.x] MODs in Development
Topic: [RC1] The wGEric Store MOD vRC1 (15 November 2007)
Replies: 1036
Views: 123449

you were thinking of doing that separately from the viewtopic items option that's already there? as items which have images are automatically shown as just images with the names and amounts being available as an alt attribute
by Prizem
Thu Sep 07, 2006 10:39 pm
Forum: [2.0.x] MODs in Development
Topic: [RC1] The wGEric Store MOD vRC1 (15 November 2007)
Replies: 1036
Views: 123449

it is, I was playing around with that and just thought it looked nicer that way, but I suppose I could add a little option to specify how many items to put per row just that it'll look weird if it's like text then an image or, if you specify 5 or something, the table will just wrap it to the next line
by Prizem
Thu Sep 07, 2006 7:55 pm
Forum: [2.0.x] MODs in Development
Topic: [RC1] The wGEric Store MOD vRC1 (15 November 2007)
Replies: 1036
Views: 123449

Please be sure to fully install the rest of the mod. The errors are saying that the functions defined in function_store.php don't exist. They'll exist when you include functions_store.php to common.php
by Prizem
Wed Sep 06, 2006 5:26 pm
Forum: [2.0.x] MODs in Development
Topic: [RC1] The wGEric Store MOD vRC1 (15 November 2007)
Replies: 1036
Views: 123449

So it is limiting the amount of a certain item rather than the total number of items per inventory?

Also, couldn't they just move the 50 over to a store and buy 50 more?
by Prizem
Mon Sep 04, 2006 5:14 pm
Forum: [2.0.x] MODs in Development
Topic: [RC1] The wGEric Store MOD vRC1 (15 November 2007)
Replies: 1036
Views: 123449

Yes, those would be interesting additions.

except, what would be the point of having a maximum on the number of items a user can have?
by Prizem
Sun Sep 03, 2006 8:24 pm
Forum: [2.0.x] MODs in Development
Topic: [RC1] The wGEric Store MOD vRC1 (15 November 2007)
Replies: 1036
Views: 123449

I found 79 files in templates/subSilver that use "liteoption", including a bunch of your store_ ones. The problem is with the templates, not the PHPs. ok, since the sort options in the store mod are set in php files too and not template files... unless, are you just talking about the submit button?...
by Prizem
Sun Sep 03, 2006 4:37 pm
Forum: [2.0.x] MODs in Development
Topic: [RC1] The wGEric Store MOD vRC1 (15 November 2007)
Replies: 1036
Views: 123449

Not the dropdown select area... the submit buttons. In subSilver they typically use class="liteoption" for those buttons. Hm, which file uses .liteoption? Open search.php, or viewtopic.php, or memberlist.php in a vanilla version and do a search for "<option" and tell me if you find a single option ...
by Prizem
Sun Sep 03, 2006 4:46 am
Forum: [2.0.x] MODs in Development
Topic: [RC1] The wGEric Store MOD vRC1 (15 November 2007)
Replies: 1036
Views: 123449

geoffreak, you're more than welcome to develop and release such an item. The only item that'll be released with the Store Mod will be the lottery ticket, but from now on, other items will be developed and released in the Items category on the demo forum. Which reminds me... New Usable Items Developm...

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