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Posted: Sun Nov 14, 2004 8:39 am
by spooky2280
wGEric wrote: We have done an awesome job on validating MODs in the queue.

Are the MODs titles in the queue published somewhere on phpbb.com or do you keep it private? Making the queue somewhat public would be good.

Posted: Sun Nov 14, 2004 9:59 am
by Vic D'Elfant
spooky2280 wrote:
wGEric wrote:We have done an awesome job on validating MODs in the queue.

Are the MODs titles in the queue published somewhere on phpbb.com or do you keep it private? Making the queue somewhat public would be good.

I agree with that :)

Vic

Posted: Sun Nov 14, 2004 10:44 am
by smithy_dll
Vic D'Elfant wrote:
spooky2280 wrote:
wGEric wrote:We have done an awesome job on validating MODs in the queue.

Are the MODs titles in the queue published somewhere on phpbb.com or do you keep it private? Making the queue somewhat public would be good.

I agree with that :)

Vic


It's private for a reason

Posted: Sun Nov 14, 2004 11:13 am
by spooky2280
Whatever the reason is, why not giving an ID to a MOD upon submission and publishing the queue as just a list of these IDs? There is no harm in that and MOD authors would be able to monitor the validation status of their MOD and to see its position in the queue, being the only ones to know their ID.

Christian

Posted: Sun Nov 14, 2004 4:22 pm
by webmacster87
But then think of the angry mob of MOD Authors that would arise if they saw that nothing was happening on their MOD!!!

Just trust the MOD team, they've got enough to do already besides updating the website.

Posted: Sun Nov 14, 2004 4:23 pm
by webmacster87
Aiencran wrote:
wGEric wrote:Its only been 7 days. Please wait atleast a Month. It is there though.

It was released, thanks heavens!

Mine got released in 7 days...then of course, it WAS a small MOD.

Posted: Sun Nov 14, 2004 10:34 pm
by wGEric
In the near future you might be able to see which MODs (all of them) you have submitted and what the MODs current status is (New, Denied, Approved). You won't be able to see what anyone else has submitted though.

Posted: Sun Nov 14, 2004 10:36 pm
by webmacster87
Probably in the improved MOD Database that will come out when phpBB 2.2 is released...

Posted: Sun Nov 14, 2004 11:48 pm
by wGEric
Fountain of Apples wrote: Probably in the improved MOD Database that will come out when phpBB 2.2 is released...


It should be here before 2.2 is released.

Posted: Mon Nov 15, 2004 12:03 am
by webmacster87
Then that must mean that 2.2 won't be released for a long time... :-(

Posted: Mon Nov 15, 2004 10:18 pm
by wGEric
Fountain of Apples wrote: Then that must mean that 2.2 won't be released for a long time... :-(


Please stop reading between the lines. This 'update' I finished a while back (near a month ago). Just waiting for the chance to get it on the site.

Posted: Tue Nov 16, 2004 12:07 am
by webmacster87
Oh, then, so would it be a matter of days or weeks?

Posted: Tue Nov 16, 2004 9:55 pm
by Kleopatra
Fountain of Apples wrote: Oh, then, so would it be a matter of days or weeks?
It will be released, if it's finished. That's life.

The new phpBB will be the best you ever seen before. So many features are new and will/should be tested. All should be stable and secure, not buggy.

Maybe we will get a present on xmas or on new year or on eastern or ... Whatever, it will be relased and I'm looking forward to seeing it.

Kleo

Posted: Thu Nov 25, 2004 1:03 am
by LrdSatyr8
Is there a common format for the file names and extensions of the mode files... for example... if you've got a mod do you save it as MYMOD.MOD or MYMOD.TXT? and should they have version numbers as well? I didn't find anything in the tutorial about file name formats.

Posted: Thu Nov 25, 2004 1:35 am
by webmacster87
.mod or .txt--doesn't matter. Both are edited from a text editor, etc. However, only .mod and .zip files can be submitted to the MODs Database, so if you have no included files for your MOD, you might want to save it as a .mod file so that you don't have to zip it.

Yes, MODs have version numbers. They need to be placed in both the top and the MOD history. The tutorial explains how to label your version numbers, but here is an overview:

Version numbers are written as x.y.z.
X changes when you perform a complete overhaul (or something close to it) to the code.
Y changes when you make a major change to some code, or add a new feature, etc.
Z changes when you make a minor code adjustment, or a bunch of REALLY minor adjustments.
If you make a really, really minor adjustment (like to update info, or fix a small bug), you add a lowercase letter to the end of the version number, starting with a, all the way to z. After that you go aa to zz, and on and on.

For example, say I'm working on my MOD, Add Forum Index Link to Overall Header. If I completely redo the code while the MOD is at 1.3.6, it is now at 2.0.0.

If I revise a part of the code or add a new feature and the MOD is at 1.3.6, it is now at 1.4.0.

If I make a minor adjustment to a part of the code and the MOD is at 1.3.6, it is now at 1.3.7.

If I make a really, really minor adjustment to the code and the MOD is at 1.3.6, it is now at 1.3.6a. If I make a really, really minor adjustment to the code and the MOD is at 1.3.6b, it is now at 1.3.6c.

Hope that helps ya out.