[ABD] The wGEric Store Mod v0.1.2! Great for RPG boards!

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geoffreak
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[ABD] The wGEric Store Mod v0.1.2! Great for RPG boards!

Post by geoffreak »

  • Image
    • The next version is 15% done.

    || Download v0.1.2 || Demo Site ||



    News & Reminders
  • Help is needed and any and all addons welcome!
    (def: addon a feature that can be added on with minor and few code changes to the main core)
  • DO NOT post any bugs you find in the mod here. PM them to me.
  • Also, DO NOT PM me problems you have with your board! [/size]


    Requirements
  • This MOD requires that you have the Cash MODsuccessfully installed and working on your site prior to installation of Store MOD.
  • This MOD also requires that Zarath's shop MOD or any other shop/store MOD out there is not on your board and all traces removed.


    Current Features
    If its not on this list, it isnt there!

    ADMINISTRATION CONTROL PANEL
  • Admins can manage stores that are both user owned and board owned
    Board owned stores can be automatically restocked
  • Admins can create/edit/delete items and downloadable items
  • Admins can edit specific users' inventories and add/delete/edit certain items
  • Admins can change specific settings for Store MOD
  • Links are provided throughout the ACP in the form of [?] to explain more on certain things that are confusing. If you find something that is confusing and doesn't have a link, post in this thread so it can be added in the following version.
    MAIN BOARD
  • Users can own stores in which they can sell items that were in their inventory
  • Users can own as any stores as they want under the limit set by the admin
  • Users can choose a currency for their store from the list of enabled currencies that are set by the admin
  • Users can manage and delete these stores aswell
  • Users can move items from their inventory to their store and back as they please
  • Admins also qualify as a user outside of the ACP so they can priticipate in everything as well


    Features for Next Version
  • Item tracking system in ACP (see how many items are out there and where they are)
  • Notification by PM when a person buys an item from your store (turned on and off in store edit screen. admin decides message to be sent)

    Feel free to request something here


    Known Bugs
  • Store editing/deleting/creating w/o permissions (PM me if you figure out how to fix!)

    All known bugs should be fixed in the next release


    RoadMap (Based On Requests)
  • Deleting certain numbers of items - [0%]
    Having a text box for how many of a certain item the admin would like to delete in Item Management (ACP)
  • Purchasing Multiple Items - [0%]
    Having a checkbox with the items the user wants to buy with a button at the top and buttom for "buy".
  • Moderator Options - [10%]
    Board mods having the ability to edit inventories.
  • Private Stores Via Usergroups - [10%]
    An option when an admin creates a store from the ACP to make it a private usergroup.
  • Multiple Cash Types in Stores - [0%]
    Having more than one cash type in a store. Admin can choose if he wants this option on or off.
  • Disabling Currencies - [100%](Added in 0.1.0)
    Enabling/Disabling certain currencies to use with Store MOD in ACP
  • Item Searching - [0%]
    A search option to find a certain item. Sorted by price.
  • Downloadable Items- [110%](Added in 0.1.1)
    Items as downloads in the board shops only
  • Access "Tickets"- [0%]
    Special tickets that give a user access to special forums when he/she has them.
  • Item Trading - [0%]
    A link in viewprofile and viewtopic to trade items with a user. Links will be ACP configurable.
  • Selling back items to store - [0%]
    An option to allow users to sell back their items to board owned stores.
  • Items in viewtopic- [0%]
    An option to view users items in viewtopic
  • Item tracking system- [0%]
    Track all items in Store MOD
  • Sale notification- [0%]
    Be notified when you sell an item
Last edited by geoffreak on Sun Sep 04, 2005 8:02 am, edited 48 times in total.
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danb00
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Post by danb00 »

ohh this sounds good.

What you got planned?
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geoffreak
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Post by geoffreak »

Just read the first post :D
I updated it with more information
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geoffreak
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Post by geoffreak »

Help is always appreciated so if anyone can help me with any of the future features that would be great! :o
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Smokeydogg
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Post by Smokeydogg »

great mod ill use this one you have added the effects store

also you should make it so users can make their own items it be cool

geoffreak
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Post by geoffreak »

Smokeydogg wrote: great mod ill use this one you have added the effects store

I might add an effects store later on in a future release but other things will be added first.
Smokeydogg wrote: also you should make it so users can make their own items it be cool

I don't think I'll add that because that almost ruins the idea of the mod
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MentalMaze
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Post by MentalMaze »

:) I just went and found this a sourceforge.

I am glad to see you are going to run with this. Have you found any issues with Cat_H 2.1.1?

I am willing to help out where I can. At least in the testing area. I have a very baseline knowledge of sql and php. I could help some there, I am very slow as I read it like a foriegn language still. But I am willing to do what I can.

I think I will go setup a test board now! :P

danb00
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Post by danb00 »

maybe a sell this item to another user as well
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Smokeydogg
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Post by Smokeydogg »

how does it ruin the idea of the mod it be cool if users could make and sell their own items

geoffreak
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Post by geoffreak »

Smokeydogg wrote: how does it ruin the idea of the mod it be cool if users could make and sell their own items

well, most RPG games have that built in so I don't really think I will add that
MentalMaze wrote: I just went and found this a sourceforge.

I am glad to see you are going to run with this. Have you found any issues with Cat_H 2.1.1?

I am willing to help out where I can. At least in the testing area. I have a very baseline knowledge of sql and php. I could help some there, I am very slow as I read it like a foriegn language still. But I am willing to do what I can.

I think I will go setup a test board now!

As far as I know it is CH compatible
and if you could set up a test board solely for development that would be ausome!
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geoffreak
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Post by geoffreak »

Right now I am doing a rewrite of the ACP Store MOD configuration.
It will make it much easier for me to add things on.

Unfortunently it will cause a problem for people with Categories Hierarchy.
Lukily I know how to solve it.

  • Next Version will include:
  • Automatic database updater script for Store MOD (and another for Categories Hierarchy too!)
  • Automatic database removal script for Store MOD
All future versions should have quicker updates as I wish to update at least once every 3-5 days :D
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Zachary Aerogos
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Post by Zachary Aerogos »

I'm afraid to try as you spelled ALPHA wrong on your topic post...
DICE BBCode Version 1.0.0

Progression:

|||||||||||||||||||| - 95%

geoffreak
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Post by geoffreak »

Zachary Aerogos wrote: I'm afraid to try as you spelled ALPHA wrong on your topic post...


:oops: :oops: :oops:
Whoops!

Don't worry though.
0.0.5 is wGEric's own work (very few bugs found if any)
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Post by MentalMaze »

geoffreak wrote: As far as I know it is CH compatible
and if you could set up a test board solely for development that would be ausome!


I started this and then I though maybe I ought to just copy the other board I am setting up with a few mods in it besides cash mod. This might give a better idea of things to keep an eye on. What do you think? Clean or style and mods added?

geoffreak
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Post by geoffreak »

It would be best if it were a vanilla phpbb with only CashMod installed (for obvious reasons)

This would be for a demo as well as bug testing
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