Hmm, well I meant just for anyone to see if they want. It would make it easier, unless anyone has any reason that this would be harmful.
...and also, a way to arrange of the order of the items would be nice. If it was alphebetized, you would be able to just just the starting letter or something to do that, but that would be cumbersome than necessary. For another example, I'll want to sell swords and daggers or something. I want to have it in the same one, but each have a unique name. I'll want to be able to choose each to move around as I see fit.
That also inspires me to ask, is there a way to move one item from one shop into another one, without having to delete it and recreate it, thus removing the need to remove them from inventories as well?
Yeah, you can do it now, edit the item in the shop edittor...
I can't think of any way to make it so you can "move" items around, without recreating the entire table each time you did it, which would require alot of code and a rather large waste of my time
I could remove sorting by name, and then when you want to "group" items you can just add them in lots insted of randomly, IE: add all your daggers, then all your swords, then all your maces, then all your axes.
There's also no way to alphabetize an inventory because, for some reason, sort() keeps purging the array I make from explode()... if anyone knows a solution to this, I would love to know it.