[ALPHA] bbGuild 2.0.0-A4

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Sajaki
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[ALPHA] bbGuild 2.0.0-A4

Post by Sajaki » Tue Aug 19, 2014 7:23 am

hey all,

Please find herewith bbguild 2.0-A4

Description:
bbGuild is a MMO Guild manager for your phpBB3 Bulletin board. It was originally forked from EQDKP to phpBB in 2008. 2.0 version is rebuild on the Symfony 2 framework for phpBB 3.1.
Features : Integration of Game, Guild management facilities; Clean report screens, Player, Roster, ACP and UCP modules. Games supported : World of Warcraft, The Lord of the Rings Online, Dark Age of Camelot, Vanguard, EverQuest I/II, Warhammer Online, Final Fantasy XI, AION, Rift, SW:Tor, Lineage 2, TERA, FFXIV and Custom Game. Languages supported : English, French, German, Italian. Robust admin features, no Installation headaches, just copy into ext folder and enable the extension. There will be a number of extension plugins, DKP Manager, Raidtracker, bbTips, Apply, Bossprogress, Raidplanner.

Changelog:
Version-2.0.0-A4 13/03/2016
- [NEW] landing page added.

Licence
license-GPLv2

demo:
http://www.avathar.be/demo200/app.php/guild/roster

Download
http://www.avathar.be/bbdkp/app.php/dow ... nload?id=9

Repository
https://github.com/bbdkp/bbguild

Screenshot
Image

Requirements:
  1. phpbb 3.1.x
  2. PHP 5.3.3 or higher.
  3. Curl
Gameworld, Raidplanner, DKP, EPGP are scheduled for another extension.
Last edited by Sajaki on Mon Mar 21, 2016 3:46 pm, edited 34 times in total.

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Sajaki
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Re: [DEV] bbDKP 2.0

Post by Sajaki » Tue Aug 19, 2014 7:24 am

Green : delivered
Red : Must have
Blue : Should have
pink : Could have

Milestone 2.0

Github Issue list for milestone 2.0

ACP
  • #282 add faction field to Guild acp pages √ (done in A5)
  • #281 utilize phpbb 3.1 ajax framework
Welcome page
  • redo Css classes √
  • #283 Add parameters for guild activity feed. (WOW only)
Roster
  • redo Css classes √
  • #284 fix search field (all games) √
  • #285 Roster Grid : Cache the portraits.
  • #231 phpbb roster integration with custom profile fields, portraits & UCP
  • #230 Professions. there should be a Guild Profession list. e.g. blacksmith, Alchemist, Carpenter, ...
  • #279 Guild class distribution (like WowRoster)
Guild page
  • #280 Guild page : The Guild pane is the new "portal" page. it holds sidebar menu, activity feed tracker, recent posts div, recruitement status, optional pane for teamspeak etc.
  • #287 Recruitment status block on Guild page
  • #278 Guild Achievements, with API update and also ACP manual mode.
Character page
  • #288 add page for individual Player
UCP
  • #290 UCP bbguild page
Milestone 2.1

Github Issue list for Milestone 2.1

Welcome page
  • #196 Implement Guild Wars API

Guild page
  • #286 Player Spec Build analysis
Character page
  • #289 add player statistics to player page
New Extensions
  • #173 Implement new points system based on transactions.
  • add game world progress based on Achievements. reuse the previous Gameworld MOD.
  • raid planner calendar Conversion to extension or adapt another calendar ext.
  • Raid logging framework with Raid data importer.
Last edited by Sajaki on Mon May 16, 2016 11:18 am, edited 26 times in total.

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Mess
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Re: [DEV] bbDKP 2.0

Post by Mess » Tue Aug 19, 2014 3:18 pm

Looking forward to this. :)

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Re: [DEV] bbDKP 2.0

Post by Mess » Wed Aug 27, 2014 11:23 am

I would like to suggest that you shift from maintaining your own portal. To adding blocks for board3 or michaelo's portal instead.

It would free up a little time for you. And give many more features to your users. :)

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Re: [DEV] bbDKP 2.0

Post by sgtevmckay » Sat Feb 14, 2015 12:20 am

I do not wish to seem pushy.....this is inline with many of my extension requests.

So I must ask: Where you at with this extension?

apologies if I seem pushy

regards

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Re: [DEV] bbDKP 2.0

Post by sgtevmckay » Wed May 27, 2015 5:32 am

???

:'(

I will be taking this concept to the at folks Battle.net API forums.
Maybe we can at least get a kick start on something

I mean no offense, just overly anxious, and a bit saddened that this seems to have stalled.
No worries....Folks got to deal with Real Life first ;)

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Re: [DEV] bbDKP 2.0

Post by Raul [ThE KuKa] » Wed May 27, 2015 7:11 am

Author posted on 19 Aug 2014, 09:23 :?

ABD :?: :!:
All unsolicited PMs will be ignored.
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Re: [DEV] bbDKP 2.0

Post by sgtevmckay » Wed May 27, 2015 9:44 pm

On the Github, there has been activity within the last month, there are additionally note for conversion from a Mod to an Extension, but.....
https://github.com/bbDKP/bbDKP/issues/98

Apparently the poster of this Dev, is the actual programmer of the much beloved bbDKP 1.x
How I do hope Sajaki has not lost interest and may yet mainstream a conversion, since he now has 1.4 release for the older PhPBB 3.0.x

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Re: [DEV] bbDKP 2.0

Post by Paul » Thu May 28, 2015 8:35 am

This topic has been marked as [ABD] - Abandoned as the extension author has not been active recently. If the extension author wishes to continue development, please PM anyone on the Extensions Team to request this topic be unlocked.

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We do not recommend that a user of the phpBB software install this extension, or any other extension that is marked as “abandoned” or “in development”, on a live forum. Doing so may cause your forum to not perform in the manner it should.


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Re: [ABD] bbDKP 2.0

Post by Paul » Fri Dec 11, 2015 6:56 pm

Reopend as requested.
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Re: [DEV] bbGuild 2.0.0-a1-dev

Post by Sajaki » Sat Jan 30, 2016 7:04 pm

At this point i think i'm getting somewhere with the conversion from MOD to Extension.

Are done :
  • everything to do with installing : Migrations (database schema, data, permissions, modules, config file.
  • testing : Travis & phpunit Setup. writing the unit tests will come when all classes are re-namespaced according to vendor/extension.
  • re-namespacing all core classes.
  • ACP blocks (main panel, General settings, Point settings, Portal setup, Game, Guild/Player/WowAPI acp.
now the hardest part to do
  • UCP
  • html / front facing files, with the new symfony controller thingies.

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Re: [DEV] bbGuild 2.0.0-a1-dev

Post by sgtevmckay » Sat Jan 30, 2016 7:17 pm

Many thanks for the update <3

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Re: [DEV] bbGuild 2.0.0-a1-dev

Post by Mess » Sun Jan 31, 2016 3:05 pm

Thanks for the heads up! :)

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Re: [DEV] bbGuild 2.0.0-a1-dev

Post by sgtevmckay » Fri Feb 12, 2016 7:11 pm

I finally had an opportunity to get an install.

Although modified directory as instructed and installed.
bbGuild, nor bbdkp, is showing in ACP> Customize> Manage Extensions

Neither active or inactive areas.

So....what did I screw up???

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Re: [DEV] bbGuild 2.0.0-a1-dev

Post by Uggers » Sat Feb 13, 2016 2:52 pm

sgtevmckay wrote:I finally had an opportunity to get an install.

Although modified directory as instructed and installed.
bbGuild, nor bbdkp, is showing in ACP> Customize> Manage Extensions

Neither active or inactive areas.

So....what did I screw up???
You might of done what I did and not done the folders correctly, it should be ext/bbdkp/bbguild

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