[RC] bbDKP 1.4.1

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Sajaki
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Re: [RC] bbDKP Portal 1.2.6-PL1

Post by Sajaki »

Please find herewith bbDKP v126-PL2.

This fixes a few issues encountered after release.

Download: If you already downloaded v126 or v126-PL1 before the download link is updated : http://www.bbdkp.com/downloads.php?view=detail&df_id=54
md5 checksum : 9e0e7e7f26ffb1c60ed820f3b9f6aafd

Install instructions :
http://www.bbdkp.com/installinstruction ... 126PL2.xml
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Sajaki
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Re: [RC] bbDKP Portal 1.2.6-PL2

Post by Sajaki »

Hi all,

here's update 1.2.7. bbDKP is now compatible with MSSQL and postgresql. :)
  • [UPD] jquery updated to 1.7.2
  • [NEW] MSSQL support
  • [NEW] postgresql support
  • [NEW] Plugin manager by Aerwin
  • [SEC] new permissions for UCP
  • [NEW] new UCP styling
  • [NEW] new wow monk classes and Pandaren race
  • [NEW] lotro Subnationalities added to races
  • [NEW] new icons for Rift, Vanguard
  • [NEW] added class colors for Rift, warhammer, lineage
  • [NEW] race images renamed (removed '_small)
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Sajaki
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Re: [RC] bbDKP Portal 1.2.7

Post by Sajaki »

For the next version i'm thinking of making it compatible with the ultimate points mod.

the basic idea about dkp is that you earn points in games so you can spend those points on in-game items. they are registered and accounted in bbdkp using standard methods like zero sum, epgp, ...

But it makes sense to have your members earn points from forum activity aswell. that would liven up the guild community forum as members now have an incentive to visit the forum.
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Re: [RC] bbDKP Portal 1.2.7

Post by LittleTiger »

Awesome! I cannot wait to see it integrated with Ultimate Points, Sajaki!

I also wonder if you might consider making a version of this that is customizable for games we write ourselves?

I have tried to customize using an existing game structure that comes with bbDKP, but it is not quite right. (Classes etc.)

Right now, I am planning on using Ultimate Points and Easy Shop along with manual ranks. I am waiting on Malk's dicemod to be stable and will be installing that as well.

Being able to use your system for the RaidPlanner, portal and rankings alone would be so awesome.

I have not played WoW or any of the games you support (thus am not completely understanding how it all works), but I think what you have created will easily lend itself to the type of games my community does play.

If you want to see what I am working on to give you an idea of what I am talking about, send me a PM and I will give you a login at my new site.

EDIT to add: I think you already had this idea for an RPG mod over at your forum ;)
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Re: [RC] bbDKP Portal 1.2.8

Post by Sajaki »

updated to 1.2.8, top post updated.
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Re: [RC] bbDKP 1.2.8

Post by Ireth »

Hi,

i have installed the bbDKP 1.2.8 to use it for Tera.
The races und classes are in the database but i can't see them in the adminarea of bbDKP.
There are no races and classes found.
I have no idea what is wrong.
Can you help me?

And sorry for my bad english ;)
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Re: [RC] bbDKP 1.2.8

Post by Sajaki »

You're using the german version and i haven't translated the Tera gamefiles.

I'll try to get it done for v1.3.0 (it is a total rewrite so it took almost a year).
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Re: [RC] bbDKP 1.3.0-RC1

Post by Sajaki »

updated top post for v1.3.0-RC1 :) :)
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Re: [RC] bbDKP 1.3.0.1

Post by Sajaki »

Updated to 1.3.0.1
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Sajaki
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Re: [RC] bbDKP 1.3.0.2

Post by Sajaki »

Updated to 1.3.0.2
sagot3n
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Re: [RC] bbDKP 1.3.0.2

Post by sagot3n »

So I installed this mod, put all the stuff in for custom game (wildstar), added all my raids and dkp, works just fine, but when i got to standings only 20 people show up, and there should be at least 51 of them with dkp and they are all set active. Also when you choose the option to only show a certain class, nothing happens. Any info would be welcome, thanks.
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Re: [RC] bbDKP 1.3.0.4

Post by Sajaki »

Updated to 1.3.0.4
1.3.0.4 18-05-2014
  • [FIX] #221 ucp call to members class was missing memberfilter argument
  • [NEW] add new log types for armory down error, Guild updated
  • [FIX] #220 refactored acp_dkp_mm by extraction into methods
  • [FIX] refactored acp_dkp_guild by extraction into methods
  • [FIX] “activated” checkbox in acp_mm_addmember.html
  • [removed] “joindate” columns in member list acp
  • [NEW] last_update column in member list acp
  • [NEW] top search criteria in in member list acp now apply for armory update
  • [NEW] added DEACTIVATED_BY_API deactivation reason
  • [NEW] Character api limited to 100 calls per time and to members where last_update was > 15 minutes ago
  • [NEW] lock status if member disabled by API call
  • [FIX] #213 if wow guild not found on armory, show message.
  • [NEW] new member table columns: inactivereason, last_update;
  • [CHG] #219 leaderboard only hows 5 biggest accounts per class.
  • [CHG] #219 leaderboard class names aligned to class image
  • [NEW] #218 add member search to roster
  • [NEW] #218 add member search to standings
  • [NEW] #218 add member search to listmembers, listaccounts acp - [FIX] #216 Refactor standings page, show all accounts
  • [FIX] #215 add pagination to standings page
  • [FIX] fixed count, shading in adjustment acp,
  • [FIX] #214 add pagination to dkp account acp.

@sagot3n this should fix your issue
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Re: [RC] bbDKP 1.3.0.4

Post by Sajaki »

Updated to 1.3.0.5 07-06-2014

The UCP has gone a significant upgrade in this release.
  • [UPD] #224 paths adapted to Planner 0.12
  • [FIX] #222 sql error in UCP: fields were missing in ACP and UCP, affected every game. UCP was restyled.
  • [UPD] Updated SWTOR max. level to 55.
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Sajaki
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Re: [RC] bbDKP 1.3.0.5

Post by Sajaki »

it just cought me by surprise, but bbdkp has had 1604 commits up to now. that's got to be some record.:)
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Mess
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Re: [RC] bbDKP 1.3.0.5

Post by Mess »

Good work indeed. ;)
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