seylon wrote:nice, a mod specifically for WoW .
I guess one of the front running suggestions for any big guild in WoW would be some sort of raid signup feature. Possibly integrate it with the calender mod that is being developed.
For linking items from allakhazam you may want to check itemstats which was coded to work with phpbb2 and the author has stopped updating because he doesnt play anymore (http://itemstats.free.fr/news.php).
I suppose this might not be necessary because eqdkp exists and reinventing the wheel is wasting time but perhaps a dkp system as well linked to members profile so they can see how much they have?
Raid progress system where raid leaders can update how far the guild has progressed through raid content.
considering the armory and armor sets, perhaps also some form of armor set progress as well.
and i need to get back to work now so i cant post anymore thoughts.
Yes it will be one of the later parts of the project but it would be nice to have an open source designer feriendly system that wont cause havoc with our styles lie that package dose.liquidox wrote:Yes please!
I'd like to note that for DKP and Raid signups, there's a really well established system/software package, EQDKP. You might really want to focus on the other features first
i want to be able to release the beta of this by end of June so I'm going to keep it simple for now but my guild is already over excited about this and has already "given suggestions" later on it may support various dkp systems editable in the mcp for now the 0sum is what im doing there will be an omit add option similar the v2 cash mod option had so moderators will be able to manually edit the dkp points.. when points are added/removed the moderator will only be editing the points to those who signed up to that raid via the scheduling system. basically when you sign up for a raid you go on a pending list a moderator will accept/decline the application once approved you go on the active list for that raid. then when the moderator closes out the raid the add the raid points earnt. who spent points ( i guess i can add a remove points for punishments too) then when they close it the system updates those people points accordingly. thats how im planning it all out anyway .. lets see if i can stick to it as the coding go tho.seylon wrote:ach i'm gonna qq some more. the eqdkp system has mods for it to allow the system to be versatile. basically you can set it up to run on a bidding system , fixed price and one mod will allow the system to become zerosum. This would give the user a bit more choice. Zero-summing is just a mathematical system, so basically you could set the mod such that when a user adds an item to the dkp, they could either have a board wide setting or specifically only for that item an option to turn on zero-sum.
Things you need to keep in mind with the dkp, Not all users earn the points, only those that were present at the raid. Also many guilds run penalty systems punishing players that are late, leave early and what else they may do wrong same goes for applying bonuses and these are user specific and not board wide changes.
the raid signup is going to be something like this.seylon wrote:As for the raid signup. The way our guild does it currently is set up a forum where you post the event and optionally attach it to the calender and then the users just post a /sign in that forum relating to the raid. Of course i'm assuming here that we want a bit more extensive system that includes class limitations and queue systems and an auto-updating list of who has signed up for the raid.(hate that scrolling through threads to see who signed up) a cancelling system would also be a nice plus.